
Shadowed

A dark 2D platformer puzzle game built around a single core rule:

Trapped in a shadowy and mysterious environment, the player must find the correct exit while everything around reacts directly to their actions. Enemies, platforms, and traps only move when you walk or jump — turning every step into a strategic decision.
Move carefully. Sometimes, standing still is the safest choice.
- Level 1 – The Right Door: Only one door is the correct one. Observe the environment before making your move.
- Level 2 – Unstable Platforms: Platforms appear or disappear based on the number of movements and jumps performed.
- Level 3 – Stretching Platforms: Platforms stretch or extend according to the player’s movements, forcing careful planning.
The game currently features one enemy — a vampire, which also only moves when the player moves, reinforcing the main Game Jam mechanic.
More levels, enemies, and challenges are planned for future updates.
Plan every step carefully. One wrong move can be your last

Game Design & Programming
Laryssa Aguiar Menjon
Thaiane Cassetari
Art & Assets: Craftpix.netControls
| Updated | 1 day ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 4 days ago |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Lary Menjon, Thaii Cass |
| Genre | Platformer, Strategy |
| Made with | Unity |
| Tags | 2D, Dark Fantasy, Fantasy, Horror, Indie, Pixel Art, Singleplayer, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |










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